@article {5298,
	title = {If We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents.},
	journal = {Games for health journal},
	year = {2016},
	month = {2016 Jun 23},
	abstract = {Serious games are emerging as important tools that offer an innovative approach to teach adolescents behavioral skills to avoid risky situations. PlayForward: Elm City Stories, an interactive videogame targeting risk reduction, is currently undergoing evaluation. Collecting stakeholder data on its acceptability and real-life implementation strategies is critical for successful dissemination.},
	issn = {2161-7856},
	doi = {10.1089/g4h.2015.0092},
	author = {Pendergrass, Tyra M and Hieftje, Kimberly and Crusto, Cindy A and Montanaro, Erika and Fiellin, Lynn E}
}
