Yale University

Using Videogame Apps to Assess Gains in Adolescents' Substance Use Knowledge: New Opportunities for Evaluating Intervention Exposure and Content Mastery.

TitleUsing Videogame Apps to Assess Gains in Adolescents' Substance Use Knowledge: New Opportunities for Evaluating Intervention Exposure and Content Mastery.
Publication TypeJournal Article
Year of Publication2015
AuthorsMontanaro, Erika, Lynn E. Fiellin, Tamer Fakhouri, Tassos C. Kyriakides, and Lindsay R. Duncan
JournalJournal of medical Internet research
Volume17
Issue10
Paginatione245
Date Published2015
ISSN1438-8871
AbstractVideogame interventions are becoming increasingly popular as a means to engage people in behavioral interventions; however, strategies for examining data from such interventions have not been developed.
DOI10.2196/jmir.4377
Alternate JournalJ. Med. Internet Res.

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